Source code for fsleyes.gl.wxglscene3dcanvas

#
# wxglscene3dcanvas.py - The WXGLScene3DCanvas class.
#
# Author: Paul McCarthy <pauldmccarthy@gmail.com>
#
"""This module provides the :class:`WXGLScene3DCanvas` class, which is a
:class:`.Scene3DCanvas` for use in a :mod:`wx` application.
"""


import wx.siplib   as sip
import wx.glcanvas as wxgl

import fsleyes.gl               as fslgl
import fsleyes.gl.scene3dcanvas as scene3dcanvas


[docs]class WXGLScene3DCanvas(scene3dcanvas.Scene3DCanvas, fslgl.WXGLCanvasTarget, wxgl.GLCanvas): """The ``WXGLScene3DCanvas`` is a :class:`.Scene3DCanvas`, a :class:`wx.glcanvas.GLCanvas` and a :class:`.WXGLCanvasTarget`. If you want to use a :class:`.Scene3DCanvas` in your :mod:`wx` application, then you should use a ``WXGLScene3DCanvas``. """ __metaclass__ = sip.wrappertype
[docs] def __init__(self, parent, overlayList, displayCtx): """Create a ``WXGLScene3DCanvas``. See :meth:`.Scene3DCanvas.__init__` for details on the arguments. """ attrs = fslgl.WXGLCanvasTarget.displayAttributes() wxgl.GLCanvas .__init__(self, parent, **attrs) fslgl.WXGLCanvasTarget .__init__(self) scene3dcanvas.Scene3DCanvas.__init__(self, overlayList, displayCtx)
[docs] def destroy(self): """Must be called when this ``WXGLScene3DCanvas`` is no longer needed. Clears some event listeners and calls the base class ``destroy`` method. """ scene3dcanvas.Scene3DCanvas.destroy(self) fslgl.WXGLCanvasTarget .destroy(self)