player_actarray_accel_config Struct Reference

Request/reply: Acceleration. More...

#include <player_interfaces.h>

Collaboration diagram for player_actarray_accel_config:
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Detailed Description

Request/reply: Acceleration.

Send a PLAYER_ACTARRAY_REQ_ACCEL request to set the acceleration of a joint for all subsequent movements. Null response.

Public Attributes

int32_t joint
 Joint to set acceleration for.
 
float accel
 Acceleration setting in m/s^2 or rad/s^2.
 

The documentation for this struct was generated from the following file: