SetBridgeActionData
Category: Objects
/ Activity
Since engine version: 5.1 OC
Description
Sets additional parameters for a currently executed BRIDGE procedure of the calling object.
Syntax
bool SetBridgeActionData(int bridge_length, bool move_clonk, bool build_wall, int bridge_material);
Parameters
- bridge_length:
Length of the bridge.
- move_clonk:
Whether the clonk is supposed to move with the bridge.
- build_wall:
true
if the clonk is meant to build a ceiling above his head instead of a bridge underneath his feet.
- bridge_material:
Material number of the material to be used for the bridge.
Clonkonaut, 2008-05