Welcome to libmypaint’s documentation!

Contents:

libmypaint API reference

struct MyPaintBrushInputInfo
#include <mypaint-brush-settings.h>

Public Members

const gchar *cname
float hard_min
float soft_min
float normal
float soft_max
float hard_max
const gchar *name
const gchar *tooltip
struct MyPaintBrushSettingInfo
#include <mypaint-brush-settings.h>

Public Members

const gchar *cname
const gchar *name
gboolean constant
float min
float def
float max
const gchar *tooltip
struct MyPaintRectangle
#include <mypaint-rectangle.h>

Public Members

int x
int y
int width
int height
struct MyPaintRectangles
#include <mypaint-rectangle.h>

Public Members

int num_rectangles
MyPaintRectangle *rectangles
struct MyPaintSurface
#include <mypaint-surface.h>

MyPaintSurface:

Abstract surface type for the MyPaint brush engine. The surface interface lets the brush engine specify dabs to render, and to pick color.

struct MyPaintSymmetryData
#include <mypaint-symmetry.h>

MyPaintSymmetryData: Contains data used for symmetry calculations

Instances contain a current and pending symmetry basis, and the matrices used for the actual symmetry transforms. When the pending state is modified, the “pending_changes” flag should be set. Matrix recalculation should not be performed during draw operations.

Public Members

MyPaintSymmetryState state_current
MyPaintSymmetryState state_pending
gboolean pending_changes
gboolean active
int num_symmetry_matrices
MyPaintTransform *symmetry_matrices
struct MyPaintSymmetryState
#include <mypaint-symmetry.h>

MyPaintSymmetryState: Contains the basis for symmetry calculations

This is used to calculate the matrices that are used for the actual symmetry calculations, and to determine whether the matrices need to be recalculated.

Public Members

MyPaintSymmetryType type
float center_x
float center_y
float angle
float num_lines
struct MyPaintTiledSurface
#include <mypaint-tiled-surface.h>

MyPaintTiledSurface:

Interface and convenience class for implementing a MyPaintSurface backed by a tile store.

The size of the surface is infinite, and consumers need just implement two vfuncs.

Public Members

MyPaintSurface parent
MyPaintTileRequestStartFunction tile_request_start
MyPaintTileRequestEndFunction tile_request_end
MyPaintSymmetryData symmetry_data
struct OperationQueue *operation_queue
int num_bboxes
int num_bboxes_dirtied
MyPaintRectangle *bboxes
MyPaintRectangle default_bboxes[NUM_BBOXES_DEFAULT]
gboolean threadsafe_tile_requests
int tile_size
struct MyPaintTileRequest
#include <mypaint-tiled-surface.h>

Public Members

int tx
int ty
gboolean readonly
guint16 *buffer
gpointer context
int thread_id
int mipmap_level
struct MyPaintTransform
#include <mypaint-matrix.h>

Public Members

float rows[3][3]
file mypaint-gegl-surface.h
#include <gegl.h>#include “mypaint-config.h”#include “glib/mypaint-gegl-glib.h”#include “mypaint-tiled-surface.h”

Typedefs

typedef typedefG_BEGIN_DECLS struct MyPaintGeglTiledSurface MyPaintGeglTiledSurface

Functions

GeglBuffer *mypaint_gegl_tiled_surface_get_buffer(MyPaintGeglTiledSurface *self)
void mypaint_gegl_tiled_surface_set_buffer(MyPaintGeglTiledSurface *self, GeglBuffer *buffer)
MyPaintSurface *mypaint_gegl_tiled_surface_interface(MyPaintGeglTiledSurface *self)
MyPaintGeglTiledSurface *mypaint_gegl_tiled_surface_new(void)
file mypaint-brush.h
#include “mypaint-config.h”#include <glib-object.h>

Defines

MYPAINT_TYPE_BRUSH
MYPAINT_VALUE_HOLDS_BRUSH(value)
MYPAINT_TYPE_SURFACE
MYPAINT_VALUE_HOLDS_SURFACE(value)
MYPAINT_TYPE_FIXED_TILED_SURFACE
MYPAINT_VALUE_HOLDS_FIXED_TILED_SURFACE(value)
MYPAINT_TYPE_RECTANGLE
MYPAINT_VALUE_HOLDS_RECTANGLE(value)

Functions

GType mypaint_brush_get_type(void)
GType mypaint_surface_get_type(void)
GType mypaint_fixed_tiled_surface_get_type(void)
GType mypaint_rectangle_get_type(void)
file mypaint-brush.h
#include “mypaint-config.h”#include “mypaint-surface.h”#include “mypaint-brush-settings.h”

Typedefs

typedef typedefG_BEGIN_DECLS struct MyPaintBrush MyPaintBrush

Functions

MyPaintBrush *mypaint_brush_new(void)
void mypaint_brush_unref(MyPaintBrush *self)
void mypaint_brush_ref(MyPaintBrush *self)
void mypaint_brush_reset(MyPaintBrush *self)
void mypaint_brush_new_stroke(MyPaintBrush *self)
int mypaint_brush_stroke_to(MyPaintBrush *self, MyPaintSurface *surface, float x, float y, float pressure, float xtilt, float ytilt, double dtime, float viewzoom, float viewrotation, float barrel_rotation)
void mypaint_brush_set_base_value(MyPaintBrush *self, MyPaintBrushSetting id, float value)
float mypaint_brush_get_base_value(MyPaintBrush *self, MyPaintBrushSetting id)
gboolean mypaint_brush_is_constant(MyPaintBrush *self, MyPaintBrushSetting id)
int mypaint_brush_get_inputs_used_n(MyPaintBrush *self, MyPaintBrushSetting id)
void mypaint_brush_set_mapping_n(MyPaintBrush *self, MyPaintBrushSetting id, MyPaintBrushInput input, int n)
int mypaint_brush_get_mapping_n(MyPaintBrush *self, MyPaintBrushSetting id, MyPaintBrushInput input)
void mypaint_brush_set_mapping_point(MyPaintBrush *self, MyPaintBrushSetting id, MyPaintBrushInput input, int index, float x, float y)
void mypaint_brush_get_mapping_point(MyPaintBrush *self, MyPaintBrushSetting id, MyPaintBrushInput input, int index, float *x, float *y)
float mypaint_brush_get_state(MyPaintBrush *self, MyPaintBrushState i)
void mypaint_brush_set_state(MyPaintBrush *self, MyPaintBrushState i, float value)
double mypaint_brush_get_total_stroke_painting_time(MyPaintBrush *self)
void mypaint_brush_set_print_inputs(MyPaintBrush *self, gboolean enabled)
void mypaint_brush_from_defaults(MyPaintBrush *self)
gboolean mypaint_brush_from_string(MyPaintBrush *self, const char *string)
file mypaint-gegl-glib.h
#include “mypaint-config.h”#include <glib-object.h>

Defines

MYPAINT_GEGL_TYPE_TILED_SURFACE
MYPAINT_GEGL_VALUE_HOLDS_TILED_SURFACE(value)

Functions

GType mypaint_gegl_tiled_surface_get_type(void)
file mypaint-brush-settings-gen.h

Enums

enum MyPaintBrushInput

Values:

MYPAINT_BRUSH_INPUT_PRESSURE
MYPAINT_BRUSH_INPUT_RANDOM
MYPAINT_BRUSH_INPUT_STROKE
MYPAINT_BRUSH_INPUT_DIRECTION
MYPAINT_BRUSH_INPUT_TILT_DECLINATION
MYPAINT_BRUSH_INPUT_TILT_ASCENSION
MYPAINT_BRUSH_INPUT_SPEED1
MYPAINT_BRUSH_INPUT_SPEED2
MYPAINT_BRUSH_INPUT_CUSTOM
MYPAINT_BRUSH_INPUT_DIRECTION_ANGLE
MYPAINT_BRUSH_INPUT_ATTACK_ANGLE
MYPAINT_BRUSH_INPUT_TILT_DECLINATIONX
MYPAINT_BRUSH_INPUT_TILT_DECLINATIONY
MYPAINT_BRUSH_INPUT_GRIDMAP_X
MYPAINT_BRUSH_INPUT_GRIDMAP_Y
MYPAINT_BRUSH_INPUT_VIEWZOOM
MYPAINT_BRUSH_INPUT_BRUSH_RADIUS
MYPAINT_BRUSH_INPUT_BARREL_ROTATION
MYPAINT_BRUSH_INPUTS_COUNT
enum MyPaintBrushSetting

Values:

MYPAINT_BRUSH_SETTING_OPAQUE
MYPAINT_BRUSH_SETTING_OPAQUE_MULTIPLY
MYPAINT_BRUSH_SETTING_OPAQUE_LINEARIZE
MYPAINT_BRUSH_SETTING_RADIUS_LOGARITHMIC
MYPAINT_BRUSH_SETTING_HARDNESS
MYPAINT_BRUSH_SETTING_ANTI_ALIASING
MYPAINT_BRUSH_SETTING_DABS_PER_BASIC_RADIUS
MYPAINT_BRUSH_SETTING_DABS_PER_ACTUAL_RADIUS
MYPAINT_BRUSH_SETTING_DABS_PER_SECOND
MYPAINT_BRUSH_SETTING_GRIDMAP_SCALE
MYPAINT_BRUSH_SETTING_GRIDMAP_SCALE_X
MYPAINT_BRUSH_SETTING_GRIDMAP_SCALE_Y
MYPAINT_BRUSH_SETTING_RADIUS_BY_RANDOM
MYPAINT_BRUSH_SETTING_SPEED1_SLOWNESS
MYPAINT_BRUSH_SETTING_SPEED2_SLOWNESS
MYPAINT_BRUSH_SETTING_SPEED1_GAMMA
MYPAINT_BRUSH_SETTING_SPEED2_GAMMA
MYPAINT_BRUSH_SETTING_OFFSET_BY_RANDOM
MYPAINT_BRUSH_SETTING_OFFSET_Y
MYPAINT_BRUSH_SETTING_OFFSET_X
MYPAINT_BRUSH_SETTING_OFFSET_ANGLE
MYPAINT_BRUSH_SETTING_OFFSET_ANGLE_ASC
MYPAINT_BRUSH_SETTING_OFFSET_ANGLE_VIEW
MYPAINT_BRUSH_SETTING_OFFSET_ANGLE_2
MYPAINT_BRUSH_SETTING_OFFSET_ANGLE_2_ASC
MYPAINT_BRUSH_SETTING_OFFSET_ANGLE_2_VIEW
MYPAINT_BRUSH_SETTING_OFFSET_ANGLE_ADJ
MYPAINT_BRUSH_SETTING_OFFSET_MULTIPLIER
MYPAINT_BRUSH_SETTING_OFFSET_BY_SPEED
MYPAINT_BRUSH_SETTING_OFFSET_BY_SPEED_SLOWNESS
MYPAINT_BRUSH_SETTING_SLOW_TRACKING
MYPAINT_BRUSH_SETTING_SLOW_TRACKING_PER_DAB
MYPAINT_BRUSH_SETTING_TRACKING_NOISE
MYPAINT_BRUSH_SETTING_COLOR_H
MYPAINT_BRUSH_SETTING_COLOR_S
MYPAINT_BRUSH_SETTING_COLOR_V
MYPAINT_BRUSH_SETTING_RESTORE_COLOR
MYPAINT_BRUSH_SETTING_CHANGE_COLOR_H
MYPAINT_BRUSH_SETTING_CHANGE_COLOR_L
MYPAINT_BRUSH_SETTING_CHANGE_COLOR_HSL_S
MYPAINT_BRUSH_SETTING_CHANGE_COLOR_V
MYPAINT_BRUSH_SETTING_CHANGE_COLOR_HSV_S
MYPAINT_BRUSH_SETTING_SMUDGE
MYPAINT_BRUSH_SETTING_PAINT_MODE
MYPAINT_BRUSH_SETTING_SMUDGE_TRANSPARENCY
MYPAINT_BRUSH_SETTING_SMUDGE_LENGTH
MYPAINT_BRUSH_SETTING_SMUDGE_LENGTH_LOG
MYPAINT_BRUSH_SETTING_SMUDGE_BUCKET
MYPAINT_BRUSH_SETTING_SMUDGE_RADIUS_LOG
MYPAINT_BRUSH_SETTING_ERASER
MYPAINT_BRUSH_SETTING_STROKE_THRESHOLD
MYPAINT_BRUSH_SETTING_STROKE_DURATION_LOGARITHMIC
MYPAINT_BRUSH_SETTING_STROKE_HOLDTIME
MYPAINT_BRUSH_SETTING_CUSTOM_INPUT
MYPAINT_BRUSH_SETTING_CUSTOM_INPUT_SLOWNESS
MYPAINT_BRUSH_SETTING_ELLIPTICAL_DAB_RATIO
MYPAINT_BRUSH_SETTING_ELLIPTICAL_DAB_ANGLE
MYPAINT_BRUSH_SETTING_DIRECTION_FILTER
MYPAINT_BRUSH_SETTING_LOCK_ALPHA
MYPAINT_BRUSH_SETTING_COLORIZE
MYPAINT_BRUSH_SETTING_POSTERIZE
MYPAINT_BRUSH_SETTING_POSTERIZE_NUM
MYPAINT_BRUSH_SETTING_SNAP_TO_PIXEL
MYPAINT_BRUSH_SETTING_PRESSURE_GAIN_LOG
MYPAINT_BRUSH_SETTINGS_COUNT
enum MyPaintBrushState

Values:

MYPAINT_BRUSH_STATE_X
MYPAINT_BRUSH_STATE_Y
MYPAINT_BRUSH_STATE_PRESSURE
MYPAINT_BRUSH_STATE_PARTIAL_DABS
MYPAINT_BRUSH_STATE_ACTUAL_RADIUS
MYPAINT_BRUSH_STATE_SMUDGE_RA
MYPAINT_BRUSH_STATE_SMUDGE_GA
MYPAINT_BRUSH_STATE_SMUDGE_BA
MYPAINT_BRUSH_STATE_SMUDGE_A
MYPAINT_BRUSH_STATE_LAST_GETCOLOR_R
MYPAINT_BRUSH_STATE_LAST_GETCOLOR_G
MYPAINT_BRUSH_STATE_LAST_GETCOLOR_B
MYPAINT_BRUSH_STATE_LAST_GETCOLOR_A
MYPAINT_BRUSH_STATE_LAST_GETCOLOR_RECENTNESS
MYPAINT_BRUSH_STATE_ACTUAL_X
MYPAINT_BRUSH_STATE_ACTUAL_Y
MYPAINT_BRUSH_STATE_NORM_DX_SLOW
MYPAINT_BRUSH_STATE_NORM_DY_SLOW
MYPAINT_BRUSH_STATE_NORM_SPEED1_SLOW
MYPAINT_BRUSH_STATE_NORM_SPEED2_SLOW
MYPAINT_BRUSH_STATE_STROKE
MYPAINT_BRUSH_STATE_STROKE_STARTED
MYPAINT_BRUSH_STATE_CUSTOM_INPUT
MYPAINT_BRUSH_STATE_RNG_SEED
MYPAINT_BRUSH_STATE_ACTUAL_ELLIPTICAL_DAB_RATIO
MYPAINT_BRUSH_STATE_ACTUAL_ELLIPTICAL_DAB_ANGLE
MYPAINT_BRUSH_STATE_DIRECTION_DX
MYPAINT_BRUSH_STATE_DIRECTION_DY
MYPAINT_BRUSH_STATE_DECLINATION
MYPAINT_BRUSH_STATE_ASCENSION
MYPAINT_BRUSH_STATE_VIEWZOOM
MYPAINT_BRUSH_STATE_VIEWROTATION
MYPAINT_BRUSH_STATE_DIRECTION_ANGLE_DX
MYPAINT_BRUSH_STATE_DIRECTION_ANGLE_DY
MYPAINT_BRUSH_STATE_ATTACK_ANGLE
MYPAINT_BRUSH_STATE_FLIP
MYPAINT_BRUSH_STATE_GRIDMAP_X
MYPAINT_BRUSH_STATE_GRIDMAP_Y
MYPAINT_BRUSH_STATE_DECLINATIONX
MYPAINT_BRUSH_STATE_DECLINATIONY
MYPAINT_BRUSH_STATE_DABS_PER_BASIC_RADIUS
MYPAINT_BRUSH_STATE_DABS_PER_ACTUAL_RADIUS
MYPAINT_BRUSH_STATE_DABS_PER_SECOND
MYPAINT_BRUSH_STATE_BARREL_ROTATION
MYPAINT_BRUSH_STATES_COUNT
file mypaint-brush-settings.h
#include “mypaint-config.h”#include “mypaint-glib-compat.h”#include “mypaint-brush-settings-gen.h”

Functions

const MyPaintBrushSettingInfo *mypaint_brush_setting_info(MyPaintBrushSetting id)
const gchar *mypaint_brush_setting_info_get_name(const MyPaintBrushSettingInfo *self)
const gchar *mypaint_brush_setting_info_get_tooltip(const MyPaintBrushSettingInfo *self)
MyPaintBrushSetting mypaint_brush_setting_from_cname(const char *cname)
const MyPaintBrushInputInfo *mypaint_brush_input_info(MyPaintBrushInput id)
const gchar *mypaint_brush_input_info_get_name(const MyPaintBrushInputInfo *self)
const gchar *mypaint_brush_input_info_get_tooltip(const MyPaintBrushInputInfo *self)
MyPaintBrushInput mypaint_brush_input_from_cname(const char *cname)
file mypaint-config.h

Defines

MYPAINT_TILE_SIZE
MYPAINT_MAX_THREADS
MYPAINT_MAX_MIPMAP_LEVEL
file mypaint-fixed-tiled-surface.h
#include “mypaint-config.h”#include “mypaint-glib-compat.h”#include “mypaint-tiled-surface.h”

Typedefs

typedef typedefG_BEGIN_DECLS struct MyPaintFixedTiledSurface MyPaintFixedTiledSurface

MyPaintFixedTiledSurface:

Simple MyPaintTiledSurface subclass that implements a fixed sized MyPaintSurface. Only intended for testing and trivial use-cases, and to serve as an example of how to implement a tiled surface subclass.

Functions

MyPaintFixedTiledSurface *mypaint_fixed_tiled_surface_new(int width, int height)
int mypaint_fixed_tiled_surface_get_width(MyPaintFixedTiledSurface *self)
int mypaint_fixed_tiled_surface_get_height(MyPaintFixedTiledSurface *self)
MyPaintSurface *mypaint_fixed_tiled_surface_interface(MyPaintFixedTiledSurface *self)
file mypaint-glib-compat.h
#include “mypaint-config.h”

Defines

G_BEGIN_DECLS
G_END_DECLS
FALSE
TRUE

Typedefs

typedef void *gpointer
typedef char gchar
typedef int gint
typedef gint gboolean
typedef unsigned short guint16
file mypaint-mapping.h
#include “mypaint-config.h”#include “mypaint-glib-compat.h”

Typedefs

typedef typedefG_BEGIN_DECLS struct MyPaintMapping MyPaintMapping

Functions

MyPaintMapping *mypaint_mapping_new(int inputs_)
void mypaint_mapping_free(MyPaintMapping *self)
float mypaint_mapping_get_base_value(MyPaintMapping *self)
void mypaint_mapping_set_base_value(MyPaintMapping *self, float value)
void mypaint_mapping_set_n(MyPaintMapping *self, int input, int n)
int mypaint_mapping_get_n(MyPaintMapping *self, int input)
void mypaint_mapping_set_point(MyPaintMapping *self, int input, int index, float x, float y)
void mypaint_mapping_get_point(MyPaintMapping *self, int input, int index, float *x, float *y)
gboolean mypaint_mapping_is_constant(MyPaintMapping *self)
int mypaint_mapping_get_inputs_used_n(MyPaintMapping *self)
float mypaint_mapping_calculate(MyPaintMapping *self, float *data)
float mypaint_mapping_calculate_single_input(MyPaintMapping *self, float input)
file mypaint-matrix.h

Functions

MyPaintTransform mypaint_transform_unit()
MyPaintTransform mypaint_transform_rotate_cw(const MyPaintTransform transform, const float angle_radians)
MyPaintTransform mypaint_transform_rotate_ccw(const MyPaintTransform transform, const float angle_radians)
MyPaintTransform mypaint_transform_reflect(const MyPaintTransform transform, const float angle_radians)
MyPaintTransform mypaint_transform_translate(const MyPaintTransform transform, const float x, const float y)
void mypaint_transform_point(const MyPaintTransform *const t, float x, float y, float *x_out, float *y_out)
file mypaint-rectangle.h
#include “mypaint-config.h”#include “mypaint-glib-compat.h”

Functions

void mypaint_rectangle_expand_to_include_point(MyPaintRectangle *r, int x, int y)
void mypaint_rectangle_expand_to_include_rect(MyPaintRectangle *r, MyPaintRectangle *other)
MyPaintRectangle *mypaint_rectangle_copy(MyPaintRectangle *self)
file mypaint-surface.h
#include “mypaint-config.h”#include “mypaint-rectangle.h”

Typedefs

typedef typedefG_BEGIN_DECLS struct MyPaintSurface MyPaintSurface
typedef void (*MyPaintSurfaceGetColorFunction)(MyPaintSurface *self, float x, float y, float radius, float *color_r, float *color_g, float *color_b, float *color_a, float paint)
typedef int (*MyPaintSurfaceDrawDabFunction)(MyPaintSurface *self, float x, float y, float radius, float color_r, float color_g, float color_b, float opaque, float hardness, float alpha_eraser, float aspect_ratio, float angle, float lock_alpha, float colorize, float posterize, float posterize_num, float paint)
typedef void (*MyPaintSurfaceDestroyFunction)(MyPaintSurface *self)
typedef void (*MyPaintSurfaceSavePngFunction)(MyPaintSurface *self, const char *path, int x, int y, int width, int height)
typedef void (*MyPaintSurfaceBeginAtomicFunction)(MyPaintSurface *self)
typedef void (*MyPaintSurfaceEndAtomicFunction)(MyPaintSurface *self, MyPaintRectangles *roi)

Functions

int mypaint_surface_draw_dab(MyPaintSurface *self, float x, float y, float radius, float color_r, float color_g, float color_b, float opaque, float hardness, float alpha_eraser, float aspect_ratio, float angle, float lock_alpha, float colorize, float posterize, float posterize_num, float paint)

mypaint_surface_draw_dab:

Draw a dab onto the surface.

void mypaint_surface_get_color(MyPaintSurface *self, float x, float y, float radius, float *color_r, float *color_g, float *color_b, float *color_a, float paint)
float mypaint_surface_get_alpha(MyPaintSurface *self, float x, float y, float radius)
void mypaint_surface_save_png(MyPaintSurface *self, const char *path, int x, int y, int width, int height)
void mypaint_surface_begin_atomic(MyPaintSurface *self)
void mypaint_surface_end_atomic(MyPaintSurface *self, MyPaintRectangles *roi)
void mypaint_surface_init(MyPaintSurface *self)
void mypaint_surface_ref(MyPaintSurface *self)
void mypaint_surface_unref(MyPaintSurface *self)
file mypaint-symmetry.h
#include “mypaint-matrix.h”#include “mypaint-glib-compat.h”

Enums

enum MyPaintSymmetryType

MyPaintSymmetryType: Enumeration of different kinds of symmetry

Prefix = ‘MYPAINT_SYMMETRY_TYPE_’ VERTICAL: reflection across the y-axis HORIZONTAL: reflection across the x-axis VERTHORZ: reflection across x-axis and y-axis, special case of SNOWFLAKE ROTATIONAL: rotational symmetry by N symmetry lines around a point SNOWFLAKE: rotational symmetry w. reflection across the N symmetry lines

Values:

MYPAINT_SYMMETRY_TYPE_VERTICAL
MYPAINT_SYMMETRY_TYPE_HORIZONTAL
MYPAINT_SYMMETRY_TYPE_VERTHORZ
MYPAINT_SYMMETRY_TYPE_ROTATIONAL
MYPAINT_SYMMETRY_TYPE_SNOWFLAKE
MYPAINT_SYMMETRY_TYPES_COUNT

Functions

void mypaint_update_symmetry_state(MyPaintSymmetryData *const symmetry_data)
MyPaintSymmetryData mypaint_default_symmetry_data()
void mypaint_symmetry_data_destroy(MyPaintSymmetryData *)
void mypaint_symmetry_set_pending(MyPaintSymmetryData *data, gboolean active, float center_x, float center_y, float symmetry_angle, MyPaintSymmetryType symmetry_type, int rot_symmetry_lines)
file mypaint-tiled-surface.h
#include <stdint.h>#include “mypaint-surface.h”#include “mypaint-symmetry.h”#include “mypaint-config.h”

Defines

NUM_BBOXES_DEFAULT

Typedefs

typedef typedefG_BEGIN_DECLS struct MyPaintTiledSurface MyPaintTiledSurface
typedef void (*MyPaintTileRequestStartFunction)(MyPaintTiledSurface *self, MyPaintTileRequest *request)
typedef void (*MyPaintTileRequestEndFunction)(MyPaintTiledSurface *self, MyPaintTileRequest *request)
typedef void (*MyPaintTiledSurfaceAreaChanged)(MyPaintTiledSurface *self, int bb_x, int bb_y, int bb_w, int bb_h)

Functions

void mypaint_tile_request_init(MyPaintTileRequest *data, int level, int tx, int ty, gboolean readonly)
void mypaint_tiled_surface_init(MyPaintTiledSurface *self, MyPaintTileRequestStartFunction tile_request_start, MyPaintTileRequestEndFunction tile_request_end)
void mypaint_tiled_surface_destroy(MyPaintTiledSurface *self)
void mypaint_tiled_surface_set_symmetry_state(MyPaintTiledSurface *self, gboolean active, float center_x, float center_y, float symmetry_angle, MyPaintSymmetryType symmetry_type, int rot_symmetry_lines)
float mypaint_tiled_surface_get_alpha(MyPaintTiledSurface *self, float x, float y, float radius)
void mypaint_tiled_surface_tile_request_start(MyPaintTiledSurface *self, MyPaintTileRequest *request)
void mypaint_tiled_surface_tile_request_end(MyPaintTiledSurface *self, MyPaintTileRequest *request)
void mypaint_tiled_surface_begin_atomic(MyPaintTiledSurface *self)
void mypaint_tiled_surface_end_atomic(MyPaintTiledSurface *self, MyPaintRectangles *roi)
file mypaint-benchmark.h

Functions

void mypaint_benchmark_start(const char *name)
int mypaint_benchmark_end(void)
file mypaint-test-surface.h
#include “mypaint-surface.h”#include “mypaint-glib-compat.h”

Functions

int mypaint_test_surface_run(int argc, char **argv, MyPaintTestsSurfaceFactory surface_factory, gchar *title, gpointer user_data)

Variables

G_BEGIN_DECLS typedef MyPaintSurface*(* MyPaintTestsSurfaceFactory) (gpointer user_data)
file mypaint-utils-stroke-player.h
#include “mypaint-brush.h”#include “mypaint-surface.h”

Typedefs

typedef struct MyPaintUtilsStrokePlayer MyPaintUtilsStrokePlayer

Functions

MyPaintUtilsStrokePlayer *mypaint_utils_stroke_player_new(void)
void mypaint_utils_stroke_player_free(MyPaintUtilsStrokePlayer *self)
void mypaint_utils_stroke_player_set_brush(MyPaintUtilsStrokePlayer *self, MyPaintBrush *brush)
void mypaint_utils_stroke_player_set_surface(MyPaintUtilsStrokePlayer *self, MyPaintSurface *surface)
void mypaint_utils_stroke_player_set_source_data(MyPaintUtilsStrokePlayer *self, const char *data)
gboolean mypaint_utils_stroke_player_iterate(MyPaintUtilsStrokePlayer *self)
void mypaint_utils_stroke_player_reset(MyPaintUtilsStrokePlayer *self)
void mypaint_utils_stroke_player_run_sync(MyPaintUtilsStrokePlayer *self)
void mypaint_utils_stroke_player_set_transactions_on_stroke_to(MyPaintUtilsStrokePlayer *self, gboolean value)
void mypaint_utils_stroke_player_set_scale(MyPaintUtilsStrokePlayer *self, float scale)
dir /builddir/build/BUILD/libmypaint-2.0.0-beta.1/gegl
dir /builddir/build/BUILD/libmypaint-2.0.0-beta.1/glib
dir /builddir/build/BUILD/libmypaint-2.0.0-beta.1/tests

Indices and tables