Sayonara Player
FloatingLabel.h
1 /* FloatingLabel.h */
2 
3 /* Copyright (C) 2011-2019 Lucio Carreras
4  *
5  * This file is part of sayonara player
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11 
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16 
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  */
20 
21 
22 
23 #ifndef LABEL_H
24 #define LABEL_H
25 
26 #include "Utils/Pimpl.h"
27 #include <QLabel>
28 #include "Gui/Utils/Widgets/WidgetTemplate.h"
29 
30 class QTimer;
31 class QString;
32 namespace Gui
33 {
39  class FloatingLabel :
40  public Gui::WidgetTemplate<QLabel>
41  {
42  Q_OBJECT
43  PIMPL(FloatingLabel)
44 
45  public:
46  explicit FloatingLabel(QWidget* parent=nullptr);
47  ~FloatingLabel();
48 
53  void setFloatingText(const QString& text);
54 
59  void setCharsPerSecond(int charsPerSecond);
60 
61  public slots:
62  void updateOffset();
63 
64  protected:
65  void paintEvent(QPaintEvent* event);
66  void resizeEvent(QResizeEvent* event);
67  };
68 }
69 
70 #endif // LABEL_H
Template for Sayonara Widgets. This template is responsible for holding a reference to the settings.
Definition: WidgetTemplate.h:84
void setCharsPerSecond(int charsPerSecond)
set the desired speed
The FloatingLabel class. A QLabel where the text floats from left to right and vice versa so there's ...
Definition: FloatingLabel.h:39
void setFloatingText(const QString &text)
Use this method insteas of using QLabel::setText()