Index

camera
Camera and viewing parameters
antialiasing
Common camera parameters
aspect ratio
Common camera parameters
maximum ray depth
Common camera parameters
orientation
Common camera parameters
projection
Camera projection modes
viewing frustum
Viewing frustum
zoom
Common camera parameters
command line parameters
Running Tachyon
compiling on Unix systems
Compiling Tachyon From Source
fog
Fog
include files
Including Files
interactive ray tracing
Interactive ray tracing
lighting
Lights
attenuation
Lights
directional lights
Lights
point lights
Lights
spotlights
Lights
objects
Objects
arbitrary quadrics
Arbitrary Quadric Surfaces
axis-aligned boxes
Axis Aligned Boxes
finite cylinders
Finite Cylinders
fractal landscapes
Fractal Landscapes
grids of scalar voxels
Volume Rendered Scalar Voxels
infinite cylinders
Infinite Cylinders
planes
Infinite Planes
rings
Rings
smoothed triangles
Smoothed Triangles
spheres
Spheres
triangles
Triangles
performance tuning
Performance tuning options
running
Running Tachyon
running with MPI
Tips for running MPI
scene description files
Scene Description Files
scene file comments
Scene File Comments



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