1 #ifndef COIN_SOTRANSPARENCYTYPE_H 2 #define COIN_SOTRANSPARENCYTYPE_H 27 #include <Inventor/fields/SoSFEnum.h> 28 #include <Inventor/nodes/SoSubNode.h> 29 #include <Inventor/actions/SoGLRenderAction.h> 37 static void initClass(
void);
48 SORTED_OBJECT_SORTED_TRIANGLE_ADD =
50 SORTED_OBJECT_SORTED_TRIANGLE_BLEND =
65 #endif // !COIN_SOTRANSPARENCYTYPE_H The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:41
SoSFEnum value
Definition: SoTransparencyType.h:55
Definition: SoGLRenderAction.h:57
Definition: SoGLRenderAction.h:52
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
The SoSFEnum class is a container for an enum value.This field is used where nodes,...
Definition: SoSFEnum.h:31
Definition: SoGLRenderAction.h:53
Definition: SoGLRenderAction.h:52
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:67
Type
Definition: SoTransparencyType.h:40
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:761
Definition: SoGLRenderAction.h:56
Definition: SoGLRenderAction.h:55
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:70
The SoTransparencyType class is a node for setting the transparency type for shapes....
Definition: SoTransparencyType.h:31
Definition: SoGLRenderAction.h:53
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:974
Definition: SoGLRenderAction.h:53
Definition: SoGLRenderAction.h:52
Definition: SoGLRenderAction.h:51
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:39