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vtkCompositeRGBAPass.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkCompositeRGBAPass.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
31 #ifndef vtkCompositeRGBAPass_h
32 #define vtkCompositeRGBAPass_h
33 
34 #include "vtkRenderingParallelModule.h" // For export macro
35 #include "vtkRenderPass.h"
36 
38 
40 class vtkTextureObject;
42 class vtkPKdTree;
43 
44 class VTKRENDERINGPARALLEL_EXPORT vtkCompositeRGBAPass : public vtkRenderPass
45 {
46 public:
47  static vtkCompositeRGBAPass *New();
49  void PrintSelf(ostream& os, vtkIndent indent) override;
50 
55  void Render(const vtkRenderState *s) override;
56 
62  void ReleaseGraphicsResources(vtkWindow *w) override;
63 
65 
70  vtkGetObjectMacro(Controller,vtkMultiProcessController);
71  virtual void SetController(vtkMultiProcessController *controller);
73 
75 
78  vtkGetObjectMacro(Kdtree,vtkPKdTree);
79  virtual void SetKdtree(vtkPKdTree *kdtree);
81 
85  bool IsSupported(vtkOpenGLRenderWindow *context);
86 
87  protected:
92 
96  ~vtkCompositeRGBAPass() override;
97 
100 
106 
107  private:
109  void operator=(const vtkCompositeRGBAPass&) = delete;
110 };
111 
112 #endif
vtkRenderPass::ReleaseGraphicsResources
virtual void ReleaseGraphicsResources(vtkWindow *w)
Release graphics resources and ask components to release their own resources.
vtkCompositeRGBAPass::Kdtree
vtkPKdTree * Kdtree
Definition: vtkCompositeRGBAPass.h:99
vtkCompositeRGBAPass::RootTexture
vtkTextureObject * RootTexture
Definition: vtkCompositeRGBAPass.h:103
vtkObject::New
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
vtkCompositeRGBAPass::RawRGBABuffer
float * RawRGBABuffer
Definition: vtkCompositeRGBAPass.h:104
vtkRenderPass::Render
virtual void Render(const vtkRenderState *s)=0
Perform rendering according to a render state s.
vtkRenderPass.h
vtkPKdTree
Build a k-d tree decomposition of a list of points.
Definition: vtkPKdTree.h:57
vtkCompositeRGBAPass::RawRGBABufferSize
size_t RawRGBABufferSize
Definition: vtkCompositeRGBAPass.h:105
vtkWindow
window superclass for vtkRenderWindow
Definition: vtkWindow.h:34
vtkCompositeRGBAPass::RGBATexture
vtkTextureObject * RGBATexture
Definition: vtkCompositeRGBAPass.h:102
vtkRenderPass::PrintSelf
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkMultiProcessController
Multiprocessing communication superclass.
Definition: vtkMultiProcessController.h:76
vtkIndent
a simple class to control print indentation
Definition: vtkIndent.h:33
vtkTextureObject
abstracts an OpenGL texture object.
Definition: vtkTextureObject.h:41
vtkCompositeRGBAPass
Blend RGBA buffers of processes.
Definition: vtkCompositeRGBAPass.h:44
vtkOpenGLRenderWindow
OpenGL rendering window.
Definition: vtkOpenGLRenderWindow.h:50
vtkRenderState
Context in which a vtkRenderPass will render.
Definition: vtkRenderState.h:40
vtkCompositeRGBAPass::Controller
vtkMultiProcessController * Controller
Definition: vtkCompositeRGBAPass.h:98
vtkPixelBufferObject
abstracts an OpenGL pixel buffer object.
Definition: vtkPixelBufferObject.h:43
vtkRenderPass
Perform part of the rendering of a vtkRenderer.
Definition: vtkRenderPass.h:55
vtkCompositeRGBAPass::PBO
vtkPixelBufferObject * PBO
Definition: vtkCompositeRGBAPass.h:101