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30 #ifndef vtkImageMapper_h
31 #define vtkImageMapper_h
33 #include "vtkRenderingCoreModule.h"
57 vtkSetMacro(ColorWindow,
double);
58 vtkGetMacro(ColorWindow,
double);
65 vtkSetMacro(ColorLevel,
double);
66 vtkGetMacro(ColorLevel,
double);
79 vtkSetMacro(ZSlice,
int);
80 vtkGetMacro(ZSlice,
int);
99 double GetColorShift();
100 double GetColorScale();
104 int DisplayExtent[6];
144 vtkSetVectorMacro(CustomDisplayExtents,
int, 4);
145 vtkGetVectorMacro(CustomDisplayExtents,
int, 4);
155 int PositionAdjustment[2];
158 int CustomDisplayExtents[4];
vtkTypeBool RenderToRectangle
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
virtual int FillInputPortInformation(int port, vtkInformation *info)
Fill the input port information objects for this algorithm.
vtkMTimeType GetMTime() override
Override Modifiedtime as we have added Clipping planes.
window superclass for vtkRenderWindow
vtkTypeBool UseCustomExtents
topologically and geometrically regular array of data
a simple class to control print indentation
abstract class specifies interface for objects which render 2D actors
abstract specification for Viewports
static vtkAlgorithm * New()
a actor that draws 2D data
vtkTypeUInt32 vtkMTimeType