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30 #ifndef vtkAndroidRenderWindowInteractor_h
31 #define vtkAndroidRenderWindowInteractor_h
33 #include "vtkRenderingOpenGL2Module.h"
82 static void SetClassExitMethod(
void (*f)(
void *),
void *arg);
83 static void SetClassExitMethodArgDelete(
void (*f)(
void *));
93 { this->AndroidApplication = app; };
98 void HandleKeyEvent(
bool down,
int nChar,
int metaState,
int nRepCnt);
103 void HandleMotionEvent(
int actionType,
int actionId,
int numPtrs,
104 int *xPtr,
int *yPtr,
int *idPtr,
int metaState);
111 void HandleCommand(int32_t cmd);
112 int32_t HandleInput(AInputEvent* event);
133 static void (*ClassExitMethod)(
void *);
134 static void (*ClassExitMethodArgDelete)(
void *);
static vtkRenderWindowInteractor * New()
virtual int InternalCreateTimer(int timerId, int timerType, unsigned long duration)
Internal methods for creating and destroying timers that must be implemented by subclasses.
virtual void StartEventLoop()
Run the event loop (does not return until TerminateApp is called).
virtual int InternalDestroyTimer(int platformTimerId)
const char ** KeyCodeToKeySymTable
struct android_app * AndroidApplication
virtual void SetAndroidApplication(struct android_app *app)
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
virtual char * GetKeySym()
a simple class to control print indentation
platform-independent render window interaction including picking and frame rate control.
virtual void ExitCallback()
These methods correspond to the Exit, User and Pick callbacks.
virtual void TerminateApp(void)
This function is called on 'q','e' keypress if exitmethod is not specified and should be overridden b...
virtual void Enable()
Enable/Disable interactions.
virtual void Initialize()
Prepare for handling events and set the Enabled flag to true.
static void * ClassExitMethodArg
implements Win32 specific functions required by vtkRenderWindowInteractor.