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60 #ifndef vtkParallelCoordinatesActor_h
61 #define vtkParallelCoordinatesActor_h
63 #include "vtkRenderingAnnotationModule.h"
73 class vtkParallelCoordinatesActorConnection;
75 #define VTK_IV_COLUMN 0
99 vtkGetMacro(IndependentVariables,
int);
110 vtkSetStringMacro(Title);
111 vtkGetStringMacro(Title);
120 vtkSetClampMacro(NumberOfLabels,
int, 0, 50);
121 vtkGetMacro(NumberOfLabels,
int);
128 vtkSetStringMacro(LabelFormat);
129 vtkGetStringMacro(LabelFormat);
192 vtkParallelCoordinatesActorConnection* ConnectionHolder;
194 int IndependentVariables;
219 int LastPosition2[2];
int RenderOpaqueGeometry(vtkViewport *viewport) override
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDE...
draw vtkPolyData onto the image plane
int RenderTranslucentPolygonalGeometry(vtkViewport *) override
record modification and/or execution time
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
create parallel coordinate display from input field
void SetIndependentVariablesToRows()
window superclass for vtkRenderWindow
void SetIndependentVariablesToColumns()
void ReleaseGraphicsResources(vtkWindow *) override
Release any graphics resources that are being consumed by this actor.
int RenderOverlay(vtkViewport *viewport) override
Support the standard render methods.
a simple class to control print indentation
int HasTranslucentPolygonalGeometry() override
Does this prop have some translucent polygonal geometry?
abstract specification for Viewports
represent text properties.
a actor that draws 2D data
static vtkActor2D * New()
Creates an actor2D with the following defaults: position (0,0) (coordinate system is viewport); at la...
Proxy object to connect input/output ports.
concrete dataset represents vertices, lines, polygons, and triangle strips
Create an axis with tick marks and labels.
general representation of visualization data