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29 #ifndef vtkSliderRepresentation3D_h
30 #define vtkSliderRepresentation3D_h
32 #include "vtkInteractionWidgetsModule.h"
75 void SetPoint1InWorldCoordinates(
double x,
double y,
double z);
88 void SetPoint2InWorldCoordinates(
double x,
double y,
double z);
105 vtkSetClampMacro(SliderShape,
int,SphereShape,CylinderShape);
106 vtkGetMacro(SliderShape,
int);
117 vtkSetMacro(Rotation,
double);
118 vtkGetMacro(Rotation,
double);
162 void ReleaseGraphicsResources(
vtkWindow*) override;
164 int RenderTranslucentPolygonalGeometry(
vtkViewport*) override;
165 int HasTranslucentPolygonalGeometry() override;
176 void RegisterPickers() override;
200 virtual
double ComputePickPosition(
double eventPos[2]);
map vtkPolyData to graphics primitives
provide the representation for a vtkSliderWidget with a 3D skin
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
window superclass for vtkRenderWindow
void SetSliderShapeToSphere()
virtual void SetTitleText(const char *)
Specify the label text for this widget.
#define VTK_SIZEHINT(...)
create a polygonal sphere centered at the origin
represents an object (geometry & properties) in a rendered scene
a simple class to control print indentation
represent and manipulate 4x4 transformation matrices
perform coordinate transformation, and represent position, in a variety of vtk coordinate systems
generate a cylinder centered at origin
abstract specification for Viewports
virtual const char * GetTitleText()
represent surface properties of a geometric object
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void SetSliderShapeToCylinder()
ray-cast cell picker for all kinds of Prop3Ds
abstract class defines the representation for a vtkSliderWidget
vtkTypeUInt32 vtkMTimeType
create hierarchies of vtkProp3Ds (transformable props)