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27 #ifndef vtkSphereHandleRepresentation_h
28 #define vtkSphereHandleRepresentation_h
30 #include "vtkInteractionWidgetsModule.h"
83 void SetSphereRadius(
double);
84 double GetSphereRadius();
103 vtkSetClampMacro(HotSpotSize,
double,0.0,1.0);
104 vtkGetMacro(HotSpotSize,
double);
118 void BuildRepresentation() override;
119 void StartWidgetInteraction(
double eventPos[2]) override;
120 void WidgetInteraction(
double eventPos[2]) override;
121 int ComputeInteractionState(
int X,
int Y,
int modify=0) override;
122 void PlaceWidget(
double bounds[6]) override;
129 void ShallowCopy(
vtkProp *prop) override;
130 void DeepCopy(
vtkProp *prop) override;
132 void ReleaseGraphicsResources(
vtkWindow *) override;
133 int RenderOpaqueGeometry(
vtkViewport *viewport) override;
134 int RenderTranslucentPolygonalGeometry(
vtkViewport *viewport) override;
135 int HasTranslucentPolygonalGeometry() override;
138 void Highlight(
int highlight) override;
143 void RegisterPickers() override;
157 double LastPickPosition[3];
158 double LastEventPosition[2];
162 void Translate(
double *p1,
double *p2);
163 void Scale(
double *p1,
double *p2,
double eventPos[2]);
164 void MoveFocus(
double *p1,
double *p2);
171 void CreateDefaultProperties();
175 int DetermineConstraintAxis(
int constraint,
double *x);
176 int WaitingForMotion;
180 double CurrentHandleSize;
map vtkPolyData to graphics primitives
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
virtual void SetWorldPosition(double pos[3])
abstract class for representing widget handles
window superclass for vtkRenderWindow
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
#define VTK_SIZEHINT(...)
create a polygonal sphere centered at the origin
A spherical rendition of point in 3D space.
represents an object (geometry & properties) in a rendered scene
a simple class to control print indentation
abstract specification for Viewports
abstract superclass for all actors, volumes and annotations
virtual void SetDisplayPosition(double pos[3])
Handles usually have their coordinates set in display coordinates (generally by an associated widget)...
represent surface properties of a geometric object
ray-cast cell picker for all kinds of Prop3Ds